

The monsters the PCs may encounter during the launch weekend are provided in the back of the adventure their statistics provided for all three editions of D&D.Īlthough the actual adventure likely won’t contain encounter maps, the launch weekend adventure does come with one poster map. I should also note that the adventure is compatible with 3.5e, 4e and D&D Next. There is a brief outline provided to give the DM an idea of where the adventure is going next. There are three power players and the PCs will have opportunity to help or hinder each of them each week.
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It would seem that Legacy of the Crystal Shard will follow a very similar format week-to-week as Murder in Baldur’s Gate. It’s up to the players to decide which NPCs they’ll help first, but there are three clear options that should get the everyone’s attention. Numerous NPCs approach them with offers of employment and requests for assistance. Without spoiling the encounter, bad things happen on the last leg of the trip (bet you didn’t see that coming?).Īfter the danger has passed and the PCs have clearly established themselves as heroes to the local townsfolk, they realize that their jobs as escorts is over and they are free to do as they please now that they’re in Icewind Dale. They are racing the inclement weather and have at least another five days ahead of them. They’ve been on the road for a month already so it’s assumed that the characters have some familiarity with each other at outset. When the adventure begins, the PCs are escorting a caravan to Ten Towns in Icewind Dale. Likewise the Crystal Shard in the adventure’s title is a direct reference to an artifact that appeared in many of Salvatore’s novels.

Salvatore’s Legend of Drizzt books should be quite familiar with this locale. The adventurer takes place in the Forgotten Realms, in the region known as the Icewind Dale. Let’s first look at the launch weekend itself. Based on these details and knowing how last season’s adventure was set up, we can draw some fairly reasonable (and accurate) conclusions about this season’s upcoming adventure. This is exactly how the launch weekend worked last season too.Īlthough the launch weekend kit only contains the events of the first session, some information is provided for the DM so that they have a good idea of what’s still to come. Although I don’t yet have a copy of the full Legacy of the Crystal Shard adventure (available in stores everywhere on November 19) the launch weekend kit makes it pretty clear that what happens on launch weekend is an expanded version of the first D&D Encounters session.
